$ 0.00
Game Updates
Hotfix Build 0.4.2047 It addresses the following bugs and tweaks:
- Fix the bug where you always spawn as Amelia at the end of Chapter 3 even when playing as Susan
- Amelia human ground dodge counter attack added
- Polish pass on Amelia’s run animations
- Optimizations on attacks and weapons systems
- Polish pass on character Foot IK code
- Fix the bug where the player character can stand in the air after using the drone
- Lighting tweaks on The Ark
- Models using ToonSkin shadow now casts shadows from Point Lights properly
- Fix the bug where the camera can get stuck at an odd angle after finishing a drone race
- Fix an Out-Of-Bounds bug in Main Street in New Inverness
- Fix a collision with one of the hangar wall models on the Vanaheim
Hotfix Build 0.4.2036 It addresses the following bugs:
- Missions should no longer mistakenly lock when loading a game. This previously required a game restart to fix
- Holster now works after you load a game. This previously required a new game to fix
- Activate Helper Button in Journal now displays the input properly when using gamepad input mode
- Game no longer gets stuck in cinematic mode after pressing “Nevermind” at the bed when there’s a queued quest reward present
- NPCs in Exodus’s entrance no longer have clones
- Performance in New Inverness has been improved due to a level being mistakenly streamed in at runtime. This also caused the Exodus NPC clone bug
- Game should default to 60fps when running for the first time. (After this update, your settings will reset, but it shouldn’t again after this)
- Player should no longer see a pure fog screen when loading into New Inverness briefly
- Projectiles should despawn properly now when their owner is killed
- Hole in floor collision near Exodus entrance fixed
- Default Inventory rewards will now be granted when there’s an update to the default inventory items. This means that you will get a bunch of extra potions when you load in from an old save, and your Holster might reset. This is intentional.