Miko no Kanata: Curious Tales from Oguni Shrine -Cycles- Out Now!
Miko lovers of the world rejoice! Miko no Kanata: Curious Tales from Oguni Shrine -Cycles- is now out on Denpasoft! From the developers of Real Life Plus Ver. Kaname Komatsuzaki comes this traditional style romance story, featuring miko (priestess) of all kinds. First announced in 2017, at Anime Expo, this release features a number of updates from the original 2014 release.
Miko no Kanata: Curious Tales from Oguni Shrine -Cycles- tells the story of Kiryu Yuuya, a seemingly ordinary high school student. A normal life was what he had hoped for and on his first day of school, he sees a girl sitting in what he had thought was an empty classroom. The girl, Mikanagi Akiha, has a mysterious aura surrounding her and is also the spitting image of a miko who keeps appearing in his dreams to kill him.
However, Yuuya felt a strong sense of fate in their meeting each other.
“It’s feels like we finally meet… Yuuya-san.”
Akiha said those words, filled with a strong fascination in Yuuya.
They were soon drawn to each other…
A young woman’s love that pierces through the vastness of a thousand years.
The tragic fate imposed upon these fighting shrine maidens.
And the followers of darkness who seek to rampage through the world of night…
With those strong feelings alone, will Yuuya and Akiha be together?!
Mikanagi Akiha, the mysterious beauty and heroine of this story
One of the challenges in bringing this release to it’s current state was in porting the game from LiveMaker, a discontinued visual novel engine to something modern such as Unity. Our programmer did an excellent job in that effort which has also led to a number of improvements over the original release. Among other things, the game properly supports modern, wider screen resolutions without the need to crop in-game image assets. There is also a built-in language toggle that allows the user to switch between English and Japanese. Putting the game on Unity also allows for better compatibility for future operating systems. To be fair, LiveMaker has it’s own charms such as the robust flowchart function it has to organize complex scripts. There’s definitely something in this older engine that would be nice to have in modern visual novel engines, but that’s a discussion for another time.
Updated ver. built in Unity
In the move to Unity, it was also decided to update the user interface. The original version of Miko no Kanata: Curious Tales from Oguni Shrine -Cycles- used the generic/default UI elements in LiveMaker and so a decision was made to give the game a modern touch on this end as well.
Updated ver. built in Unity
Of course, this release also has uncensored CGs which the developer graciously provided to us. When initially discussed in 2017, it seemed out of the question that we would get these assets but we’re grateful to Fan-na for changing course and making this happen.
For everyone that has patiently waited for more releases from Fan-na, the wait is over! We hope all the miko fans out there will look forward to this release. And if you aren’t in to miko, perhaps this game will make a convert out of you.
Miko no Kanata: Curious Tales from Oguni Shrine -Cycles-
Release Date: Aug. 5, 2022